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Showing posts with label CGI. Show all posts
Showing posts with label CGI. Show all posts

Sunday, October 26, 2014

Another Blender Project.

My latest Sci-fi project.  Not sure where it's going but I'm picking up some skills along the way.  Modeled and rendered in Blender 2.71 with no post-rendering touch up.

Wednesday, June 04, 2014

Ars Medendi Project - Test Renders.

All modeled and rendered by me in Blender 2.7
Based on the following:
Artwork: Ars Medendi (the Medical Art)
Artist: Jim Sanborn
Location: Campus of Thomas Jefferson University
Cylinder: 2009, East Side of 11th Street, South Side of Walnut
Proof of concept.

More proof of concept.


Testing light projection on textured walls and floor.  Looking forward to doing an animated fly-through at end of project.


Wednesday, April 09, 2014

Nixie Tube Project continued .... Modeled and Rendered in Blender 2.7.

Two front facing Nixi tubes unlit, one back facing with manufacture print texture decal (done in Photoshop).

Cool orange and purple glow on this Nixie tube.

Traffic walk signal inside Nixie tube...just for the hell of it.

Tuesday, March 18, 2014

Nixie Tube Project: Composition.

Nixie Tube is looking more detailed.  After further improvements and detailing, I will do a turntable animation.  All modeling and rendering was done using Blender 2.69. 

Thursday, February 06, 2014

Nixie Tube Project....Retro Tech.

A work in progress:  I modeled and rendered this Nixie Tube in Blender 2.69.  Eventually, I will model a series of them and include animation.
Added glossy texture to honeycomb anode, changed some light settings along with glare and blur compositing nodes ( 2-9-2014 ).



The Nixie tube was introduced in 1955 by the Burroughs Corporation and found multiple uses in the electronics industry.  The Soviet Union copied the idea and continued to use the Nixie in their military equipment into the 1980's.  Today, Russia has a surplus of these neon gas tubes, which are available for purchase, generally by hobbyists and retro-tech geeks.