My latest Sci-fi project. Not sure where it's going but I'm picking up some skills along the way. Modeled and rendered in Blender 2.71 with no post-rendering touch up. |
“In individuals, insanity is rare; but in groups, parties, nations and epochs, it is the rule.” ― Friedrich Nietzsche
Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts
Sunday, October 26, 2014
Another Blender Project.
Wednesday, June 04, 2014
Ars Medendi Project - Test Renders.
All modeled and rendered by me in Blender 2.7
Based on the following:
Artwork: Ars Medendi (the Medical Art)
Artist: Jim Sanborn
Location: Campus of Thomas Jefferson University
Cylinder: 2009, East Side of 11th Street, South Side of Walnut
Artist: Jim Sanborn
Location: Campus of Thomas Jefferson University
Cylinder: 2009, East Side of 11th Street, South Side of Walnut
Proof of concept. |
More proof of concept. |
|
Wednesday, April 09, 2014
Nixie Tube Project continued .... Modeled and Rendered in Blender 2.7.
Tuesday, March 18, 2014
Nixie Tube Project: Composition.
Nixie Tube is looking more detailed. After further improvements and detailing, I will do a turntable animation. All modeling and rendering was done using Blender 2.69. |
Labels:
3D,
3d animation,
animation,
Blender,
Blender 2.69,
blender 3D,
Blender cycles,
Burroughs Corporation,
CGI,
computer art,
cycles rendering,
digital art,
electronics,
modeling,
neon,
Nixie tube,
numitron,
vacuum tube
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