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Thursday, March 31, 2011

Radiosity Room: 3D modeling-rendering project.

I was going for a hi-tech room with a video screen on the right and instrument panels along the walls. (Done in Blender 2.49 using radiosity settings, mirror reflections, transparency and discombobulation script for wall panels)

Wednesday, March 02, 2011

Yellow Blobs - Soft Body Physics Simulation.

Done in Blender 2.5 with a rendering time of approximately 7 hours.  Collision setting included wind force simulation.  Ray transparency settings used on blobs and ray mirror settings on plane.