“In individuals, insanity is rare; but in groups, parties, nations and epochs, it is the rule.” ― Friedrich Nietzsche
Thursday, September 22, 2011
Sci-Fi Poster Project - A Slight Detour.
Tuesday, September 20, 2011
Minimalist Design Posters...continued.
Minimalist poster inspired by Peter F. Hamilton's Commonwealth Saga: "Pandora's Star" and "Judas Unchained." Here I am depicting the Compressed Space Transport (CST) technology - invented by tech entrepreneurs, Nigel Sheldon and Ozzie Isaacs - used for traveling throughout the 400 planet Intersolar Commonwealth. Specific design elements inspired by A.M. Cassandre's famous Nord Express poster of 1927.
Wednesday, September 14, 2011
Minimalist Graphic Design Posters: Sci-Fi Novel Series.
This is the first in a series of minimalist posters I am working on. The series will consist of locations mentioned in my favorite science fiction novels. Pictured above is the planet Faber Eridani - home to Elmira Spaceport - in Jeffrey A. Carver's novel, Eternity's End. I will be selling these posters in different sizes, suitable for matting and framing. Check back soon for further details on where to purchase. I am planning my first exhibition featuring these posters at a local library. Concept inspired by Chicago graphic designer and illustrator, Justin Van Genderen, who did a Star Wars series of minimalist posters.
Monday, September 05, 2011
Another Night, Another Dream...
...another day, another year, another...Labor Day? Einstein proved that time is relative and political campaigns prove that there is nothing new under the Sun. No obsession Du Jour for this blog entry.
Just enjoy this Fritz Lang inspired video by the Real McCoy.
Wednesday, June 15, 2011
Train Tunnel Test Animation - Blender 2.57
Just a preliminary animation test run which took nearly 5 hours to render. Someone buy me a super computer. I would like to thank Andrew Price of www.blenderguru.com for the great tutorials. Andrew is one cool Aussie!
Saturday, June 11, 2011
Train Tunnel - 3D Animation Project.
Train tunnel and tracks I modeled in Blender 2.57 for an upcoming short animation project. Final touches will include detailed trains rolling down the tunnel with flashing signal lights. |
Sunday, June 05, 2011
The MultiPlane Camera - Old School Animation, Disney Style.
Ever wonder how cartoons were done before computer technology. In this video, they show you how it was done at Disney in 1957. Actually, today's computer generated animation uses the same principles, albeit utilizing software for digital matte paintings and 3D modeling and animation; all this at a relatively low cost using a machine that sits on a desktop.
Two dimensional animation is still alive and well, despite the growing popularity of 3D animated films. Japanese anime cartoons range from the simple to approaching cinematic quality. One of my favorite cartoons is Cowboy Bebop, which can be seen on the TOON Channel's adult swim air time. It's a sci-fi themed anime with detailed visuals and Mickey Spillane plot lines. If old Walt knew the content of some of these Japanese cartoons, he wouldn't be too pleased, but I think he would appreciate the production values.
Two dimensional animation is still alive and well, despite the growing popularity of 3D animated films. Japanese anime cartoons range from the simple to approaching cinematic quality. One of my favorite cartoons is Cowboy Bebop, which can be seen on the TOON Channel's adult swim air time. It's a sci-fi themed anime with detailed visuals and Mickey Spillane plot lines. If old Walt knew the content of some of these Japanese cartoons, he wouldn't be too pleased, but I think he would appreciate the production values.
Thursday, June 02, 2011
Some more Vector Art with Freehand MX.
I had fun with this Pac Man promo poster. |
Is this Dilbert's new boss? |
I cranked out these illustrations in the now defunct, Macromedia Freehand MX. It's old school vector art software that still gets the job done. Even though the tools are limited compared to Adobe Illustrator's tool set, you can still create amazing art with simple shapes and path manipulation.
Saturday, May 28, 2011
Asteroid Field: Done in Blender 2.57
All mesh and physics modeling and animation done in Blender 2.57 by Vincenzo Ferretti. Music track titled "Alone in Space", courtesy of Maverlyn Darkstar at Newgrounds.com (Thank you Andrew Price for the excellent tutorial).
Tuesday, May 17, 2011
Genius is Alive and Well.
Ada Byron Lovelace |
Q&A: Open Source Electronics Pioneer Limor Fried on the DIY Revolution
* Ada Byron Lovelace was the daughter of the English Romantic poet, Lord Byron. She was a mathematical prodigy, privately tutored, who collaborated with Charles Babbage on his Analytical Engine -a machine never completed- for the express purpose of solving polynomial equations and other complex problems. Ada Byron Lovelace is credited with writing the world's first computer algorithm for the Analytical Engine, for which she was inspired by the patterned punch cards of the Jacquard loom. The modern computer programming language, Ada, was named for this visionary daughter of Lord Byron. It would take nearly 100 more years for Ada Byron's and Charles Baggage's project to be fully realized, for what they were working on was yet to be invented.
Wednesday, April 13, 2011
Thursday, March 31, 2011
Radiosity Room: 3D modeling-rendering project.
Wednesday, March 02, 2011
Yellow Blobs - Soft Body Physics Simulation.
Done in Blender 2.5 with a rendering time of approximately 7 hours. Collision setting included wind force simulation. Ray transparency settings used on blobs and ray mirror settings on plane.
Tuesday, January 04, 2011
Transparent Radiosity Cube w/ Fluid Simulation
Done in Blender 2.49 - Cube was UV textured with Ray Transparency then rendered with radiosity settings onto ray mirrored mesh plane. Fluid simulation was done separately then placed inside cube. Total render time @ 1.5 hours. (Enlarge video in lower right corner for better view)
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